Sometimes our past mistakes can come to haunt us far into the future. This simple premise is the basis for “Tears of Steel”, the fourth project from the Blender Foundation. Realized through crowd-funding from 3D creation tool Blender’s community of users, the goal of the short film was to test and improve a completely open and free pipeline of visual effects systems for film.
“Tears of Steel” was shot and rendered in Amsterdam, the Netherlands. All data for the film is available under the Creative Commons Attribution.
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